Game Art Archive

Lamborghini Murciélago: car model

Two renders of a 3D model of the Lamborghini Murciélago. According to the archived caption, the model was made for portfolio purposes and has about 140,000 polygons, counting all four wheels, a fully modelled interior, the engine, and the luggage space in the front.

What to look at

A polygon count only means something next to what it buys. Here much of the budget goes on parts a player would only see up close: the cabin, the engine bay and the front compartment. Look at the wedge-shaped body and the sharp creases typical of the car, and see how the model keeps those edges crisp in the larger renders.

For comparison, a car that the player only sees from outside and at a distance can be built with a fraction of that count. Detail like this is worth the cost only where the camera goes: an interior view, a garage or showroom screen, or a close-up replay. When you plan a model of your own, decide first where it will be seen from.

Lamborghini Murciélago model, view 1
Lamborghini Murciélago model, view 1 (select the image for the larger render)
Lamborghini Murciélago model, view 2
Lamborghini Murciélago model, view 2 (select the image for the larger render)